Color Grading with 3D LUT Files
info
Before you start, ensure your CUBE files are in the project folder where you intend to use them.
Process

- Create a 
ReadImagenode. - Go to 
Pathproperty, click on the folder icon and navigate to the image file of your choice. - Click on the ReadImage_Load button.
 

- Create 
Cube3DLUTnode. - Expand the Load LUT File, click on the folder icon and navigate to the CUBE file of your choice.
 - Click on the Load Lut File button.
 

- Connect the 
ReadImagenode'sOutpin to theIninput of theCube3DLUT. - Add Sink to the 
Outoutput pin of theCube3DLUT. - Activate the APM A Channel on the 
ReadImagenode'sOut. - Activate the APM B Channel on the 
Cube3DLUTnode'sOut. 
Now you can conduct further operations on your Lut file with the help of extensive node library such as Merge, Color Correct, etc.