Reality 2.9 is based on Unreal® Engine 4.23. In this release, we introduce a Post Process Bypassing Mechanism for Video. This new feature allows input video (talent) to be rendered inside 3D scene. Unreal's Temporal AA, Depth of Field, Motion Blur and Tonemapping post processing mechanism can be selectively bypassed with floating point weight controls. This new pipeline is an alternative to Composite Passes pipeline, while allowing the creation of flying camera effects easily on tracked camera, especially when combined with talent tracking, such as BlackTrax.
Build #233 January 31, 2019
Certified Hardware, Drivers, OS.
NVidia GPU Drivers
Microsoft Windows OS
Reality Engine 2.9 is certified with Microsoft Windows 10 Pro 64 bit OS Build 1909
Bug Fixes and Improvements
|Cooks increases the size of Reality Cache folder to full.|
Less popularity cooks are deleted when cache size is nearly full.
Video out is not proper when set node property to YCbCr10-4:2:2 at 720p resolution.
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