Welcome to Reality!
Here in this tutorial, we would like to get you familiar with the basic concepts in a virtual studio systems, Reality Editor and the Control Applications. Throughout this tutorial you will:
- understand the importance of the accuracy of lens and tracking calibrations
- get the idea behind the Projection Volume and 3D Masking which is one of the coolest features of Reality
- start seeing the key differences and relationship between physical and virtual aspects that are important for best keying result
- creating Virtual and Augmented Pipelines from scratch
Please remind that this tutorial is a supplement and a refreshment for the training you receive from Zero Density Support Team, if you have any questions on this tutorial, please send an e-mail to to get more information
Once you finish self training yourself with this tutorial, you will enjoy creating videos such as the one below: