Animation Workflow Tips
Properties, Functions, and Function Parameters are subject to the Action module and can be animated/triggered/called through various methods as such:
- Adding Keyframe First Approach
- Get Value Approach
This approach consists of two basic steps: adding the keyframe and then adjusting the value. To set an example, let's assume that you want to move a
Camerafrom Point A to Point B, then Point C.
To do that:
The keyframes are ready. We first added the keyframe to the timeline in the example above and changed (registered) its value.
To modify a property value in the Action timeline using the Properties/Function module, you must use the Get Value function to register the modified value to the keyframe.
To utilize the Get Value approach:
- Add the first keyframe to a property you want to animate
- Deselect the first keyframe
- Change the value via Properties/Functions module
- Go to the Actions module
- Right-click on the Node Property Menu Circle
- Select the Get Value, right-click again and select the Add Keyframe
To animate a property/function with more than two keyframes using interpolation in the Action module, you can use the following method:
Multiple Keyframe Animation with Interpolation
- Add the first keyframe to a property of your choice
- Scrub the Playhead to a different frame, add another keyframe and then change the value
- Repeat the same process explained above for the third keyframe.
- Select the second keyframe, go to the Interpolation dropdown menu, and select the EaseIn
- Select the third keyframe, go to the Interpolation dropdown menu, and select the EaseOut