The image above shows the default Launcher interface.
To add a new Launch configuration:
Click the + (Plus) button in the Launch Configurations section
New Launch Configuration
Define a specific Configuration Name in the Add a Launch Configuration popup window, and click Save
When you select the configuration you specified, the Renderers section gets activated.
Click the + (Plus) button inside the Renderer section and Adda Renderer
As shown in the image above, RealityHub automatically adds a configuration-ready renderer.
To select an Engine for the renderer:
Go to the Engine column and click Please Select
When you click on the Please select cell, the Engines window pops up, and it contains the names of Engine(s) and Groups, as shown in the image above.
To select a Project:
Go to the Project column and click Please select
When you click on the Please select cell, the Projects window pops up, and it contains the names of Projects and Maps, as shown in the image above.
Selecting an RGraph inside the Renderer Configuration is not mandatory for launching an Engine(s). RealityHub can launch your Engine(s) without defining an RGraph.
You can add as many renderers as your setup requires.
Once you finish configuring renderers, it is essential to check the status colors of your renderers before proceeding into a live event. If you are RealityEngine AMPERE user, you can also check your LED Display. See RealityEngine AMPERE LED Display.
After finishing all the steps mentioned above:
Go to the Launch Configuration section and click the Launch button