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Operating UState
UState operations are the same as Reality Engine operation through the RealityHub regarding the Operating Actions, Operating Form Builder, Data Integration, or using Playout with the following conditions:

Conditions

  • If the Display Name of an Unreal Actor Property/Function is changed in the presets, that item is disconnected from the Forms, Actions, and UState.
  • Animation Interpolation inside the Actions is currently not supported.
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