Operating Actions
This section will guide you on operating the Actions by navigating and then animating a Property/Function.
Before you begin:
- Activate the Nodegraph/Actions module
- Click on the
Actions
button on the bottom-right corner
To create a new action:
- Click on the plus icon or
New Action
button to reach the Actions UI.
RealityHub offers various methods to help you quickly navigate inside the Actions:
- Adding a Property to Timeline: To add a Property to the Timeline:
- Select a node
- Go to the Properties panel, and find a property you want to animate/trigger.
- Left-click over the Node Property Menu circle and select the Timeline
- Expanding and Contracting Time Ruler: Scrolling up or down on your mouse wheel over the Time Ruler contracts or expand it.
- Adding Keyframe: Left-clicking on the Node Property Menu circle inside the Timeline adds a keyframe to your Property/Function.
- Get Value: Reads the current value of the property from the Engine.
- Removing Property: Left-click on a Property or a Function inside the Action panel and select the Remove option deletes it.
- Action Timeline Reset: This button resets the position of Action Timeline to frame zero.
- Playing: Plays your action animation.
RealityHub’s approach to animating is unique and easy to understand. This section will be animating a
UserTrack
node’s UserTransform
property.Add the following nodes to your Nodegraph View:
Camera
node from the UE Camera Node ClassUserTrack
node from the Tracking Node Class
Make the following connections:
EngineControl
node’sDisplay
input pin toCamera
node’sOutput
pinCamera
node’sTrack
input pin toUserTrack
node’sTrack
pin

Example Node tree
Your RGRaph should look like the image above.
Now:
- Click on the
Actions
button and open the Action Panel; click on theNew Action
button. - Go to the
Camera
node’sOutput
pin, right-click and assign the Monitor - 1 to Channel A - Select the
UserTrack
node from the Nodegraph, go to the Properties panel and find theUserTransform
property under theInput
property group - Left-click on the
UserTransform
property’s menu circle, select the Timeline - Go to the first frame by moving the Timeline Slider handle
- Go to the
UserTransform
property inside the Action panel, left-click and select Add Keyframe - Go to the 4th second, change the Y (Position) value to 500 and then change the Y (Yaw) value to -50
- Add another keyframe to the
UserTransform
. - While your last keyframe is selected, go to the Keyframe Interpolation, select the EaseOut and click
Play
.

Last modified 8mo ago