How to Read this Documentation
It can be helpful to understand the coloring method offered by this documentation.
To set an example, when the documentation refers to a camera, it might refer to a physical camera in a studio, a virtual camera inside the Reality Engine, or a Camera Node.
To overcome such difficulties this documentation uses a specific coloring method to refer to different entities as shown on the list below:
Button | Button | ![]() |
Property Group | Property Group | ![]() |
Pin | Pin | ![]() |
Property | Property | ![]() |
Node | Node | ![]() |
Link | Link | C:\Programs\RealityHub |
Last modified 1yr ago