Reality Editor is a fork version of Unreal Editor. Reality Editor handles network, video, and data processing. As a first step, Reality Editor establishes a connection between itself and "Reality API" when clicked "Play" button on the view-port. If a game runs successfully, then Reality Setup is informed about declared data members and objects like (float, integer, actors, pawns, cameras, etc..). Reality Editor works in run-time bidirectionally. These data members and objects will be automatic to be informed for each Reality Setup application.